Let’s make a shoot-em-up! (Part II)
After designing the level in the first part, let’s go to the exciting world of coding.
After designing the level in the first part, let’s go to the exciting world of coding.
After three years of development on engge, I needed to play with something different. When I was young I was of course a fan of point’n’click adventure games...
In this post I will explain how to create a room for Thimbleweed Park, more precisely I will create the Scumm Bar of The Secret of Monkey Island.
After designing the level in the first part, let’s go to the exciting world of coding.
This post is about lighting in Thimbleweed Park, I don’t know you, but I found the ligthing in Thimbleweed Park marvelous. It’s subtle and nice, when an acto...
After designing the level in the first part, let’s go to the exciting world of coding.
After three years of development on engge, I needed to play with something different. When I was young I was of course a fan of point’n’click adventure games...
After designing the level in the first part, let’s go to the exciting world of coding.
After three years of development on engge, I needed to play with something different. When I was young I was of course a fan of point’n’click adventure games...
This post is about lighting in Thimbleweed Park, I don’t know you, but I found the ligthing in Thimbleweed Park marvelous. It’s subtle and nice, when an acto...
In this post I will explain how to create a room for Thimbleweed Park, more precisely I will create the Scumm Bar of The Secret of Monkey Island.
In this post I will explain how to create a room for Thimbleweed Park, more precisely I will create the Scumm Bar of The Secret of Monkey Island.
After three years of development on engge, I needed to play with something different. When I was young I was of course a fan of point’n’click adventure games...
After three years of development on engge, I needed to play with something different. When I was young I was of course a fan of point’n’click adventure games...
After designing the level in the first part, let’s go to the exciting world of coding.