<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Twp on scemino blog</title><link>https://scemino.github.io/tags/twp/</link><description>Recent content in Twp on scemino blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 15 Apr 2024 00:00:00 +0000</lastBuildDate><atom:link href="https://scemino.github.io/tags/twp/index.xml" rel="self" type="application/rss+xml"/><item><title>Thimbleweed Park in ScummVM</title><link>https://scemino.github.io/posts/2024-04-15-scummvm/</link><pubDate>Mon, 15 Apr 2024 00:00:00 +0000</pubDate><guid>https://scemino.github.io/posts/2024-04-15-scummvm/</guid><description>&lt;p&gt;Now it&amp;rsquo;s official &lt;code&gt;Thimbleweed Park&lt;/code&gt; is available in ScummVM 🎉&lt;/p&gt;</description></item><item><title>Lighting</title><link>https://scemino.github.io/posts/2020-08-18-lighting/</link><pubDate>Tue, 18 Aug 2020 00:00:00 +0000</pubDate><guid>https://scemino.github.io/posts/2020-08-18-lighting/</guid><description>&lt;p&gt;This post is about lighting in Thimbleweed Park, I don&amp;rsquo;t know you, but I found the ligthing in Thimbleweed Park marvelous. It&amp;rsquo;s subtle and nice, when an actor is walking in front the arcade, his face becomes green and then pink due to the neons color.&lt;/p&gt;</description></item><item><title>Savegames</title><link>https://scemino.github.io/posts/2020-04-28-savegames/</link><pubDate>Tue, 28 Apr 2020 00:00:00 +0000</pubDate><guid>https://scemino.github.io/posts/2020-04-28-savegames/</guid><description>&lt;p&gt;Aaah savegames&amp;hellip; Without them it&amp;rsquo;s impossible to go through the whole game.
In this post I will explain the internal format and the data used in these savegames.&lt;/p&gt;</description></item><item><title>How engge and Thimblewed Park starts!</title><link>https://scemino.github.io/posts/2020-01-01-boot/</link><pubDate>Wed, 01 Jan 2020 00:00:00 +0000</pubDate><guid>https://scemino.github.io/posts/2020-01-01-boot/</guid><description>&lt;h2 id="the-boot-process"&gt;The boot process&lt;/h2&gt;
&lt;p&gt;First thing first, engge use Thimbleweed park ggpack files, theses files are archives and contains all the resources: images, scripts, text files, music, sounds etc.&lt;/p&gt;</description></item><item><title>Walkboxes &amp; Pathfinding</title><link>https://scemino.github.io/posts/2020-01-01-pathfinding/</link><pubDate>Wed, 01 Jan 2020 00:00:00 +0000</pubDate><guid>https://scemino.github.io/posts/2020-01-01-pathfinding/</guid><description>&lt;h2 id="pathfinding"&gt;Pathfinding&lt;/h2&gt;
&lt;p&gt;These days (huh these months), I worked a lot of time on fixing my pathfinding in engge.
First I have to explain what is pathfinding and walkboxes.&lt;/p&gt;</description></item></channel></rss>